Ignorance is Free

So, the release of this “free” comic book from UDON comics has been moved to August 19th, 2020.

The attraction text for the comic is as follows:

Between them, Ryu and Chun-Li have faced every relentless rival, villainous despot, and monstrous creature in the Street Fighter universe. Now, for the first time, these two martial arts masters square off in the ultimate fan-service fueled fight! UDON’s 100th Street Fighter comic is a celebration filled with clashes, cameos, and conflict!

I am looking forward to this comic. It’s really nice of UDON to produce it. I will review this comic on this blog after I read it. But, while I wait, the above attraction text, especially the line “ultimate fan-service fueled fight!” made me think about a few things I decided to share here.

I don’t know about you, but I’m a fan of UDON’s Street Fighter comics, and I don’t recall UDON giving me or the public a say in what will be in this upcoming free comic. So, who exactly is this fan that is being serviced in the attraction text? The writer Ken Sui Chong, that’s who, and perhaps anyone else he respected enough to ask to consult on the story like Erik Ko and the other founders of UDON comics, or the artist on the book, Panzer, but certainly not you or me.

Don’t get me wrong. This is not bad. Ken Sui Chong, whether you like his writing or not (I do!), has earned the respect and financial backing of UDON and in turn they have given Ken the job of writing Street Fighter comics that UDON, who pays CAPCOM a Street Fighter licensing fee, happily publishes.

So, given that Ken Sui Chong is sitting atop of this professional achievement, what do you think it would take to get him to put your ideas in one of his Street Fighter comics? Do you think you can just send him a quick mail that goes some thing like,

Hey Ken! I love your work! Are you going to write another Street Fighter comic? If you do, I have some ideas, even a whole script if you want it! I hope to hear from you soon!

Even if you have bought every Street Fighter comic UDON has published up to now and sent along photo proof of this purchase with your e-mail, how many of you reading this blog entry think the above approach would work? How many of you think Ken Sui Chong would listen to an individual customer/stranger who wrote him message like this? If I were looking to influence Ken Sui Chong so I could be one of the fans who truly gets serviced by one of his books, heh, this is definitely not the approach I would take. Hmmm. What would I do?

The first and best option is money. I want my ideas in Ken’s work? I’d better buy a controlling share in UDON comics. This may sound impossible, but my point is, if you want you ideas to even have a chance of being listened to as an individual by UDON CEO Erik Ko, let alone writer Ken Sui Chong, you better be ready to put serious money where your mouth is, enough to make the company turn its head.

If you’re not willing to spend money, there are other ways to earn their respect. If you had the skill and an impressive enough resume, you could get a job with UDON comics and maybe get a word in with Ken or write part of a Street Fighter comic yourself if you end up working with him. You could organize a social media campaign around your idea, but you’d need the constant active support of enough people to make UDON think about all the money they would earn if they listened to you. That’s probably a number in the hundred thousands at least. I’m sure there are other options too.

But it all comes back to money. UDON may be giving us the above comic for free, but they had to pay money to produce it. And, it’s money that allowed me to produce my fan graphic novel Street Fighter: The Heart of Battle.

When I started the RXCLP, I searched for the man who inspired me, the late Brian Yip, the writer of Hero of Heroes, in hopes of working with him. But I didn’t even start looking for him until I had the money to support the project production myself and some concept work ready to show him so he knew I was serious. Would Brian offer to pay half the cost of the project when I found him? Maybe. But I didn’t count on it. I had the money ready to go with or without him. I did this not only to convince him I was a professional and serious about making a book with him, but to show respect to him for all the work he had done on his story that I loved dearly.

Every month or so since I self-published my fan graphic novel Street Fighter: The Heart of Battle for people to read for free back on Valentine’s Day 2015, I have received comments or private messages from people asking if I’m going to produce another book, and that they have some ideas or a script for it if I do decide to do one. I’m flattered of course, but that’s it. I know these people mean well, but their ideas or scripts are not going to be used in any future work I do. And I hope you would react the same way to any random stranger fan that has approaches you with their ideas or their script for your fan work without also saying they are willing to pay at least half the monetary cost for you to produce it. Why? Because until they put their money where their mouth is, they haven’t shown you or your work enough respect to earn it.

Until next time.


Where Did it All Lead?

Hi RXCLP fans,

Thanks for staying with the Facebook page after all this time. I hope you’re still enjoying the book, and still sharing it so others can enjoy it. It was also nice to see the project Facebook page pass 1000 likes as well. Thanks for that.

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It has now been over four years since I self-published my project of love, Street Fighter: The Heart of Battle, on Valentine’s Day 2015, and while it did not get any notoriety with CAPCOM, UDON, or any notable media outlets as I, perhaps foolishly, hoped it would, it has been read hundreds of thousands of times to date, and that’s pretty awesome. I definitely reached the RXCL fanbase and then some. And it also taught me some valuable lessons.

No One Can Make Something Better For You Than You

My love of Ryu and Chun-Li as a couple has been put to rest. I no longer hope that CAPCOM will produce anything Ryu/Chun-Li related. If they ever did, I’d be first in line, but if they never do, I’m OK with that because I produced the Ryu/Chun-Li story I wanted, full of all the things I wanted to see. I couldn’t be more satisfied.

Finish What You Start

The RXCLP not only brought me deep satisfaction, it, unexpectedly, made me a more persuasive man and a bit of a social media expert in the eyes of some professionals. And, most importantly, it made these professionals see that I am a man who sets a goal and gets it done. So many people talk about doing fan projects, but the truth is, very few people finish them. Consequently, finishing mine has made me someone to be noticed.



The first and greatest benefit of the RXCLP however, is it has finally cleared my mind of fan love so that my own ideas for my own story and characters can shine through. No longer is my love for Ryu and Chun-Li begging to be satisfied. It has been. Their story is done for me until destiny says otherwise. Now my story with my own original characters begins.

And that’s what’s happened. My work on the RXCLP (along with other projects), drew the attention of a couple of people who are now my partners and together we have produced an original easy-to-read English manga for language and literacy learners. For those among you who know I’m an English teacher in Japan, such a creation should be no surprise. You can see the manga here. New chapters will be published every few months until we are picked up by a publisher and can expedite our work. If you know anyone who is learning English, is learning or struggling to read, or just likes unique manga, please feel free to share it with them.

Crystal Hunters Cover


You can follow the manga on Twitter if you want to read future chapters:


Notices of new chapters will be posted there.

So was the RXCLP worth it? Yes. Finishing a 300+ page fan-book with the best quality I could muster turned professional heads. It may not have been the heads I wanted to turn initially, but I’m certainly not complaining anymore.

Thanks for reading!


St. Valentine

Hi RXCLP fans!

Thanks for sticking with us for so long.  All your patience is soon going to pay off! But since we still have some time before our book is in your hands, we thought it fitting to give some digital ink to the man (or perhaps men) honoured by the day we have chosen to launch our book. A big thanks to history.com and atlasobscura.com for the info.


On February 14 around the year 278 A.D., Valentine, a holy priest in Rome in the days of Emperor Claudius II, was executed.


Under the rule of Claudius the Cruel, Rome was involved in many unpopular and bloody campaigns. The emperor had to maintain a strong army, but was having a difficult time getting soldiers to join his military leagues. Claudius believed that Roman men were unwilling to join the army because of their strong attachment to their wives and families.


To get rid of the problem, Claudius banned all marriages and engagements in Rome. Valentine, realizing the injustice of the decree, defied Claudius and continued to perform marriages for young lovers in secret.

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When Valentine’s actions were discovered, Claudius ordered that he be put to death. Valentine was arrested and dragged before the Prefect of Rome, who condemned him to be beaten to death with clubs and to have his head cut off. The sentence was carried out on February 14, on or about the year 270.

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Legend also has it that while in jail, St. Valentine left a farewell note for the jailer’s daughter, who had become his friend, and signed it “From Your Valentine.”


For his great service, Valentine was named a saint after his death.


A skull resides in a glass reliquary in a small basilica in Rome, surrounded by flowers. Lettering painted across the forehead identify the owner as none other than of the patron saint of lovers, St. Valentine.


Knowing just exactly whose skull it is, though, is complicated. First off, there was more than one Catholic saint known as Saint Valentine. According to the Catholic Encyclopedia, “At least three different Saint Valentines, all of them martyrs, are mentioned in the early martyrologies under the date of 14 February.” One was a priest in Rome, the second one was a bishop of Interamna (now Terni, Italy) and the third St. Valentine was a martyr in the Roman province of Africa. Then there’s the approximately 1500 years between those martyr’s deaths and the enthusiastic distribution and labeling of bodies in the Victorian era. Finally, and most troubling, there is the fact that no less than ten places claim to house relics connected to St. Valentine, all around the world.

The church housing the skull is very old, standing on the site of an ancient Roman temple dating to the second century BC. Most of what you see there today dates to the 8th and 12th centuries, including the crypt located beneath the altar. The skull can be found in the side altar on the left side of the church. While you are at the Basilica of Santa Maria, stop by the portico to visit with the famous Bocca della Verità (mouth of truth).


Legends vary on how the martyr’s name became connected with romance. The date of his death may have become mingled with the Feast of Lupercalia, a pagan festival of love which took place on Feb 14-15th, which as you can see from the interpretation above may have been quite a party.  In 496 AD, Pope Gelasius decided to put an end to the Feast of Lupercalia, and he declared that February 14 be celebrated as St Valentine’s Day. Gradually, February 14 became a date for exchanging love messages, poems and simple gifts such as flowers.

Here’s a well done documentary that sheds some more light on Valentine’s Day:

And now, in just a handful of days, February 14th, along with all of the above, will mark something else…

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A unofficial marriage that faintly echoes the ones performed by St. Valentine’s Day himself.

Heart of RXCLP

92 donating artists! 35 countries!! over 340 pages!!! And still counting!!!!

Have you seen our latest preview video?

Less than two weeks until launch! And when our book comes out, we hope you SHARE it like there is no tomorrow!

Because if you don’t, there may not be a tomorrow for Ryu/Chun-Li….

More on THAT…next time…in our 100th blog entry!

See you then!



World Warriors!

Hi RXCLP fans!

We have written somewhere special in our upcoming book that…

The people who have contributed to our book are as diverse as the Street Fighter characters themselves.

So, to test that bold statement, we have put together this collage of all the countries that have had one or more people donate money or art to our project so far. What do you think? Are we right?

Heart of RXCLP

Is your country represented? Are you represented as a true Ryu/Chun-Li fan with your name in our book? If not, you had better hurry! Only 19 days until launch!

Have you seen our latest preview videos?

Don’t be left behind. Contact us today!




Hi RXCLP fans!

Years ago I bought and read Batman: The Long Halloween.


At 348 pages, it was the thickest comic book I ever owned, and probably still is. And not only that, but the story is so wonderfully detailed, it takes me a couple of hours to read cover to cover. I still try to read it once a year if I can. But from the first time I finished reading it, Batman: The Long Halloween became the standard by which all other graphic novels I bought after it were judged.



Consequently, when I started producing Street Fighter: The Hear of Battle, I never thought it would be the same size. That was crazy talk then. All I could afford was a 30 page pitch comic, and that’s what the work was going to be…until Team Rotaner came along and offered me the deal of a lifetime!


But as we worked, the momentum started to pick up and cash donators and other artists started adding to the book. It passed that thirty page mark and…kept…on…going! As we passed the 150 mark, then 200, we dared to dream: could we get as thick as Batman: The Long Halloween?  We weren’t sure. But if we could just hit 300 pages. THAT would be something! THAT would turn heads! We could just imagine the sentences in the media…


At over 300 pages, The Ryu X Chun-Li Project’s book; Street Fighter: The Heart of Battle is the most ambitious fan comic to date with not only an engaging main story, but appendices bursting with single art pieces and mini-comics from artists from all over the world!


Well, we are pleased to announce that we have not only reached 300 pages, but have passed that number. And with only 24 days left until we launch on February 14th, 2015, we still have more quality content to come, and the door will be open for art and cash donations right up until that date. Will we be as thick as Batman: The Long Halloween? We won’t say. We don’t want to jinx it. But we are extremely grateful to be passing this amazing milestone we have reached.  We’ll close this entry now with a quotation from Frank Miller’s famous graphic novel, said as its main character, King Leonidas, prepared to face the Persian army:

Remember this day, men,  for it will be yours for all time!



Giving Birth


In his book Ignore Everybody, our bible on this little creative journey, Hugh MacLeod writes:

“the pain of making the necessary sacrifices always hurts more than you think it’s going to.”

In fact, if we could equate the creative experience of producing this book to anything, it would be to being pregnant. When you first get the whole baby-making process underway, it’s a lot of pleasure and joy. But after eight months or so–or in our case over two years–you just want to get the heavy baby out into the world. The Ryu/Chun-Li fans who have donated to our project are like the unexpected friendly people who will stand up and give a pregnant lady their seat. And just like pregnancy, boy does the creative process give you mood swings. Somedays you love the whole process and the fans around you. And some days….Grrrr.

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It is the mood swings we’ve found we hate the most because they keep us from being completely altruistic with this book. Altruism is something Hugh Macleod recommends:

Frankly, I think you’re better off doing something on the assumption that you will not be rewarded for it, that it will not receive the recognition it deserves, that it will not be worth the time invested in it. The obvious advantage to this angle is, of course, if anything good comes of it, then it’s an added bonus.

SF the heart of battle LOGO

We are extremely humbled and grateful to all the wonderful people who have helped us on this project, especially the donators of cash and art.  But as we are grateful to them, we must NOT be rude to those people on the Ryu/Chun-Li bus who will happily watch us work, but will not or cannot help. Why?  Because we do not know which they actually are: the “will not” or the “cannot”. And we are certainly in no position to judge them.


We’re reminded of a pictures-only story we saw on an English speaking test where a tired old man gets on a crowded train and stands in front of a young man who is sitting down. The young man sees the old man, but does not get up and offer the old man a chance to sit down. So, of course, the young man appears rude and uncaring, and people who see this first part of the story are understandably upset with the young man.



At the end of the story the viewer learns that the young man’s father is confined to a wheelchair and is unable to walk, and the young man did not get up for the old man because the young man felt the old man should be grateful the old man CAN stand on his own while there are others in the world, like the young man’s father, who cannot stand at all.

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The moral of this story is a lesson we are still trying to learn: we should never expect help from anyone, even from those we think would be most likely to help us. It doesn’t matter if we are pregnant, old and tired on the bus, or making the Ryu/Chun-Li book of our dreams. We can, of course, always ask for volunteer help as we have done, and we are always humbled and grateful when we get it! But we should NOT be upset at the people who refuse or ignore us when we do.


So, to anyone we have offended on this journey with our quest for art and monetary donations, we offer of deepest heartfelt apologies. The sad truth, but one we are glad we have realised, is: while we are mature enough to give birth to a bouncing baby book that is getting bigger every day, we still need to grow up ourselves!

More next time!


Dealing with Troll Bites

Hey RXCLP fans!

We posted it earlier on our Facebook page, but there is this wonderful article written by entrepreneur James Altucher about how to deal with haters. It’s a great read and great advice. We highly recommend it, especially if you have just been bitten by one of the trolls that live under the big bridge we call the internet.


That said, Altucher’s article and many other anti-troll articles out there often give the same advice: delete the trolls’ comments, and ignore them. That is the BEST thing to do, of course. But the unfortunate thing is you still need to skim the trolls’ comments before you know they are troll comments that need to be deleted, and that’s when most people get their troll bites.

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If you are going to do anything creative and share it on the internet, you will inevitability be bitten by a troll. In light of this, we would like to offer a piece of wisdom we’ve gained recently.

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To do a project like, “Street Fighter: The Heart of Battle”, you have to spend money, take risks, depend on others, and more. In other words, you have to step out of your comfort zone. But, as we dwelt on our own creative struggle, it took us a while to realise, for good or ill, we were making others uncomfortable too.

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For fun, let’s imagine the Ryu X Chun-Li Project project succeeds–completely.  CAPCOM decides to make Ryu/Chun-Li part of Street Fighter official canon. A line of Ryu/Chun-Li products is released. We get a Ryu/Chun-Li animated movie! And we see the characters get together in the the final episodes of Joey Ansah’s web series. Ryu/Chun-Li awesomeness runs wild across the entertainment world! Woohoo!

RyuChunli Roundedblanka-walkback

All the people out there who enjoy Ryu and Chun-Li independent of each other, all the people who have drawn pictures of Ryu and Chun-Li paired with some other character, all of them will have to accept the change. People don’t like change. It takes them outside their comfort zone.


When trolls who do not want to see Ryu and Chun-Li together get wind of our progress, they do so with the very human understanding that hard quality work by someone else often brings change–change they may be subject too. And this upsets them, makes them imagine life outside their comfort zone–a place where Ryu and Chun-Li are different–and that is a place they do not want to be. So, they lash out. Trolls like sleeping under their bridge and waking up to see things on their bridge are exactly as they were before they went to sleep. Disturb them and their world even a little and they growl at you and bite.

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But this trolling, ironically, is good news.

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No. we’re not kidding.


Assuming you haven’t let the trolls defeat you, the next time you’re out with friends you might want to show them your troll bite scars because, like it or not, for an entrepreneur troll bites are a measure of progress. You are getting bitten because your work is making the trolls–real people–upset. They are worried you will complete or have completed the task you have set yourself, and, contrary to what you might believe, probably envious of your ability to work and get work done too.

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Whether your work is ultimately for good for for ill, history will decide, but a troll making an effort to bite you is a loud and clear message that your work IS getting done, your idea is becoming tangible. Take a look around. The internet bridge is filled with the wandering ghosts of so many unfinished ideas, ideas whose owners were unable to withstand the troll bites and other challenges that come with crossing the internet bridge with finished work.


But no matter how bad the troll bites get, take it from a team of people who have braved the bridge and gotten to the other side. The trolls will come out to bite you, but if you delete them and keep moving forward, the bites WILL heal and you WILL leave the trolls behind. Why? Because there are few things more awesome and spirit-recharging than seeing an idea to completion. As for the trolls, as long as they continue to spew their hurtful words, they will always be stuck in their place under the internet bridge in a perpetual darkness of their own creation. And when you cross that finish line, they will suffer because they realise the taste they got of you will likely be the closest they ever come to actually tasting success.

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And one last thing, trolls only know if they got a taste of you if you reply to them, so… don’t. Don’t feed the trolls. Read James Altucher’s article, watch this, or,  better yet, read our book instead. 😉

More next time!



A Prototype is Worth More Than Any Amount of Words.



Two years ago today we started the Ryu X Chun-Li Project Facebook page and promised we would produce the first Ryu/Chun-Li graphic novel for the English-speaking world. We’re thrilled to say we have kept our promise. And you will all get to enjoy our work along with the amazing art of over fifty different, extremely generous, and talented artists on Valentine’s Day, 2015.


We have read the main story in our graphic novel so many times now, hunting for errors, and the story never fails to excite us! Our book is the Ryu/Chun-Li story we’ve waited almost 30 years to read. It answers every big question we’ve had about the Street Fighter universe! But are we satisfied? No. Not yet. There is still the matter of taking a hard copy of our book to CAPCOM JAPAN and making our case for Ryu/Chun-Li. We think about our approach and discuss what we will say almost daily now.

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But we cannot go to CAPCOM until we collect the world’s reaction to our book post-launch. And of course even more powerful than the public’s reaction are all the people who get their names in our book prior to launch. The public can be fickle, but every person who has their name in our book for a monetary, art, or mini-comic donation has made a more potent promise to CAPCOM that if CAPCOM were to produce a Ryu/Chun-Li product of quality, these people would buy it. Companies like CAPCOM make decisions based on risk vs. reward. Your name in our book lowers CAPCOM’s risk and helps them see the reward in investing in Ryu/Chun-Li.


And isn’t it great to finally have a Ryu/Chun-Li book to support? Isn’t it great to have a team of true hard-working Ryu/Chun-Li fans to get behind or even team up with? Yes, of course! And we hope it is in part because we have learned a lesson that so many people with ideas have yet to learn: a prototype is worth more than any amount of words.

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Back when we were young and foolish, unwise in the ways of business, we used to think words–an e-mail to a company employee full of our ideas here, a post on the company social media page full of our ideas there–would be enough to get what we wished from a company, we just had to keep doing it and be patient.


The inconvenient truth is unless you have some hard work to show a company, work that is both mentally and visually stimulating–And hey, we’re not just talking pages of black and white digital text here–YAWN!, it is almost an absolute that the company you are trying to get to pay attention to your ideas or wants is not even going to give you consideration, save perhaps to send you a noncommittal “thanks for your feedback” e-mail. No, If you really want a big company’s attention, you need to be more than a text-typing fan who may or may not buy their products. You need to make a prototype and you need to get a meeting–face to face! And then…maybe you’ll succeed.


A great example of a prototype with a face to face meeting that led to fan success is the game Street Fighter X Megaman. The programmer, Seow Zong Hui, had an early build of the game ready to demo for CAPCOM before he even talked to them. When Seow Zong Hui was ready, he approached CAPCOM at EVO 2012. Seeing Seow Zong Hui’s work, CAPCOM welcomed him, paid to finish his game, and released the game for free on their website. Other factors came into play with Seow Zong Hui’s success, of course (e.g. both Street Fighter’s and Megaman’s anniversaries were back to back at the time and CAPCOM had nothing planned for the latter). But the fact remains if Seow Zong Hui had just sent CAPCOM an e-mail asking them to make a Street Fighter X Megaman game, or pages of text-only documents outlining his concept, we would definitely not have the game to play today. You want a company to make a game for you? Produce a prototype of the game yourself and demo it for them.

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If you need even more proof presenting people with something tangible is more effective than digital words, check out this video! In it Ben Singer from screwattack.com’s show Death Battle receives a handwritten piece of fan mail from a boy who watches the Death Battle videos. Ben’s reaction to the handwritten letter proves our point beautifully:

This is nice. This is great! I mean we get comments on the internet all the time. But it’s always, you know, it’s different and charming to get something actually written from a fan. And, y’know, that means they actually put some effort into it, especially to figure out what our address was and, y’know, write this out to me…. Seriously, it’s always very nice and kind of our fans to write in to us, and it makes us feel like we’re actually doing something for other people rather than, y’know, for all the complainers and stuff, and that’s always wonderful, y’know, to read stuff like this. So, I’m going to keep it in this desk somewhere.

The handwritten fan letter clearly meant something not only to Ben, but to others at screwattack.com for them to go to the trouble of recording and posting Ben’s reaction to it. Plus, Ben really paid attention to the writer’s (and the writer’s friend’s) ideas for future Death Battle videos, reading them out one at a time! Sending a company something they can hold in their hands that is also attractive to read is a great way to get a company to notice you, especially now in a world where e-mail and internet comments are so prevalent and writing a letter is almost quaint. Putting a hard copy of our book in the hands of the CAPCOM JAPAN staff, a book bursting with an amazing story, pieces of art, and mini-comics from all over the globe, will very likely get a similar positive reaction like Ben’s. And if there’s one thing we’ve learned during our sixteen years in Japan, it is that the people here love thank you gifts. And that is how we will introduce a hard copy of our book to CAPCOM: as a thank you gift to them for everything they have made for us–which our book very much is! And then we’ll discuss the petition part of our book.


But as wonderful as the stories of Street Fighter X Megaman and screwattack.com’s fan letter are, sadly even if you have a prototype, and a company likes it, it is still very possible you are going to have to fight for what you want, with no guarantees of success, while the company watches. Even after the success of Street Fighter: Legacy, and face to face meetings with CAPCOM, producer and director Joey Ansah had to compete with other studios for the rights to make a full Street Fighter series. CAPCOM did not just see Street Fighter: Legacy‘s success and hand the rights over to him:

“I guess I hoped that after the success of Legacy, Capcom would have been like ‘You guys clearly love the brand and treat it with care and class and we’re going to give you the rights to go ahead and do it.’ But that wasn’t the case – my producer Jacqueline Quella and I had to fight against other studios to get the license.”  –Joey Ansah in an interview with Nerdist.com

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And, on a final note, remember the way CAPCOM disappointed R. Mika fans when they revealed Decapre for Ultra Street Fighter IV by having M. Bison blast R. Mika away? Lots of people wrote in to have R. Mika in the game. Even Yoshinori Ono himself tried to get R. Mika to be included:

Even back in the original Street Fighter IV, I really wanted Rainbow Mika. I tried to start a whisper campaign. Talk to some journalists about her to show the development team, ‘Hey look, people are talking about Rainbow Mika’. It didn’t work. —Yoshinori Ono in an interview with Shaknews.com

And, Ono, while 100% not responsible for the final decision, knew the fan reaction to Decapre’s reveal was going to be negative. He stated the fact on his Twitter account: “5th character will disappoint fans.”  And still CAPCOM went ahead with adding Decapre to Ultra Street Fighter IV. Why? Well, CAPCOM can say what it likes, but it is a no-brainer that re-skinning Cammy to look like Decapre is a low risk, high reward (more profit for less work) decision. But we digress. The point is even Ono, someone who works for CAPCOM and is closely associated with the Street Fighter franchise, could not get CAPCOM to adopt his wish–R. Mika in SFIV–with just his words. Do you need any more proof how ineffective a words-only approach to a company like CAPCOM can be?


Bottom line: if you want a company like CAPCOM to take you seriously, it is wise to produce a high-quality prototype of your idea, support or team up with a group of people who are making one, or have something else really awesome up your sleeve, and, if you can, go talk to the company directly. Company employees–people–respond to the tangible, to a prototype, to face to face meetings–maybe. But it is almost a guarantee anything you type up for them in an e-mail or social media post  is just exercise for your fingers. Social media has allowed companies to create a false sense of connection with their fans. The fact we fans can type messages to companies on social media or through e-mail addresses creates the illusion that the company is listening and we as individuals are having some impact on the decisions the companies make. But in truth, for most companies, writing an e-mail or posting a comment on a their social media page in hopes of them making a decision to adopt your ideas is like banging your head against a rubber wall: you feel like you’re getting through, but you really aren’t.

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And yes, based on Joey Ansah’s experience, we realise, even with our globally-formed book in CAPCOM’s hands, CAPCOM may not accept the idea of Ryu/Chun-Li with open arms.

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But walking over to CAPCOM JAPAN and having a complete near 300-page Ryu/Chun-Li graphic novel full of story, art, mini-comics, and fan feedback from fans from all over the world for the CAPCOM employees to read before deciding whether or not to pass on Ryu/Chun-Li definitely makes for a stronger approach. And even if we do not succeed, people all over the world will still get our book, and it will be even better than it is now thanks to people who donate to make it so.

SF the heart of battle LOGO

And if after reading all this you’re thinking, “But a prototype costs money and time and needs skills I may or may not have!” Well, so does building a company. And if you want a company to respect you and listen to your ideas, you have to show them you are willing to work hard and sacrifice to build something as they have. Then maybe, just maybe, they’ll hear you out. And if you’re not willing to work hard and sacrifice then, reality check, you don’t really believe in your ideas enough for them to be worth anyone’s attention, even your own.

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If you really believe in Ryu/Chun-Li and want to see it happen, support the Ryu X Chun-li Project with your cash, art, or mini-comics because, unless you are going to produce a prototype of a greater Ryu/Chun-Li experience in the next 43 days and walk it over to CAPCOM as we are going to, we are the best shot the pairing has.

Poison, if you would…

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And that question is: if you are truly a Ryu/Chun-Li fan who wants to see CAPCOM produce something Ryu/Chun-Li in the future and you’re reading this, why isn’t your name already in our book? And if your name is in our book, why not do more to help Ryu/Chun-Li with us? Until Valentine’s Day 2015, our door is always open for more cash, art, and mini-comic donations. Or, beyond these, if you have an outside-the-box idea you’re willing to finance and execute in the name of Ryu/Chun-Li and would like to team up with us, we are willing to listen! A lone e-mail or social media comment of suggestions, wants or wishes to a company like CAPCOM, without a tangible mentally and visually stimulating prototype or something else awesome to show them, will accomplish nothing. But an e-mail with an offer of tangible support to us for our book– the first major Ryu/Chun-Li work of quality for the English-speaking world in decades, a book which has caused Ryu/Chun-Li fans from all over the world to unite, a book we are going to take to CAPCOM JAPAN directly and talk with the employees face to face about it, may very well do wonders.

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A wise person knows when to lead and when to follow, when to stand alone and when to be part of a team.

And we are always looking for more help for the Ryu/Chun-Li cause!

And we hope that help will be you!